Short on time as well... Nice, Reminds me of my flashes back at 13, hehe mine were better though :P This is really good. Keep it up. hopefully we'll see more from you :)
Short on time as well... Nice, Reminds me of my flashes back at 13, hehe mine were better though :P This is really good. Keep it up. hopefully we'll see more from you :)
Sumimasen n_n
Fun Fact - Sumimasu really means "to live", so every time you say 'I'm sorry' or 'excuse me' in Japanese, you literally say 'I don't live' hehe... I think.. I'm not too good at japanese. Look it up :)
Animation looks fun
First off I can see a lot of work was put into this animation but this looks very 2005ish. Good Job with the effort though. Now for the hard part
The main problems with it:
1. What most people don't know about cartoon seires is that the Timings within the animation is very important (when things should happen within a scene is crucial and is the difference between a great animation and just another animation on newgrounds). Some scenes were rushed and the transitions between scenes was pretty bad.
Timings includes the time when things are said, how the scenes are choreographed. How the story progresses, Transitions between scenes, Narrations (if used), when characters are introduced to the series E.T.C. The timing is VERY IMPORTANT
2. The Camera angles In this animation were pretty basic although the background was drawn pretty well. You draw most characters from 2 angles front and side. These are the two easiest angles to draw characters from, but you need to be able to draw a character from any angle with good quality to fully capture a scene. You should try mix it up and draw characters and backgrounds from more dynamic angles (e.g. Over head, Landscapes, maybe just bits of the backgrounds or just the feet, just the hand etc.) ... like in anime, watch more anime and you'll get the drift of animation.
3. Voice Mixing and some of the voice actors were lacking. I think the script and the poor animation timing also contributed to the voice acting sounding kind of bad. and i know it's not most of the voice actors fault. or you gave some of the voice actors the wrong rolls in the animation but I'm not sure if that's the case. I think it's more the script and Timing.
4. Some of the sound effects could have been better. Like that dragon ball z hit sound effect at the beginning... come on dude.... that's a sprite sound effect... you can do better than that lol Also Music is very important. Every scene should always be choreographed by some sort of music. Music brings emotion to the animation
Story line seems decent but characters need to be built up upon (personalities, their role in the series, how their portrayed to look in the animation). There should always be that one character that makes people laugh. If you have wide variety of distinctive characters and personalities then people will be able to pick which character they like best and make them their favourite (which makes them like the animation more)
Overall it's allright i guess... you're still learning but try to work on the faults. The main thing i would say is learn how to draw characters from all angles with guidelines and watch more Anime, Not cartoons... Anime!!
Hope this helped
PS. listen to the guy below me as well he basically just said what I said just with less detail n_n
Loool I see alot of people have seen these DBZ parodies hundreds of times but this is one of the few i've seen and i think it's pretty funny lol The art could be better though but it's still good :)
not bad, Now you just need to expand your horizons.. Add more to the background so that the stick man can interact with it. (e.g. Tree's and the stick man could swing on a tree branch or something, Or Stairs he can run up, or walls he can jump off and run up etc.). Breakable backgrounds are also nice to look at in flashy stick animation (e.g. crates, Rocks, Floor, Walls, a whole building etc.). background interaction and stick man mobility is what makes a good stick fight flash.
Nice, there's only so much you can do with sprites and you did a lot. It was pretty entertaining I was gonna give it a 4/5 but then I heard the song in the ending credits. When I heard it i was like wait.... I know that song.... Sonic R!!! lol I had the biggest smile on my face... I miss that game. It had some classic songs in it
So because of Sonic R i gave you 4.5 :) Keep it up man, can't wait for the next one
Nice work Bruh, I like all them sly smug jokes in the background lol had me laughing,
Ok i could go into detail about the animation itself but that's effort on my part so here's a quick summary.
Animation's visually pleasing, I like the whole Nightmear concept, and the animation is very life like and has a horror anime feel to it. I just think you could have gotten a better effect from 00:55 - 1:05. well it depends on how it was suppose to be portrayed. All in all Great animation
PS. I Love the background composition at 1:06 very nicely done :)
I was going to write a review about the lack of story but if it's just for a university senior thesis then it's fine. Great art style, Comedy is good but not exactly TV cartoon style comedy (which is fine). Voice's were good, Overpowered characters does make animating fight scenes a whole lot easier lol
Overall the animation is good but the fact it doesn't have a story and the characters a way too overpowered (if it had a story to explain why the characters are so damn powerful then it would be fine) makes me give the it 3.5 stars
But I would give you 4/5 as an animator :)
Love animation, love music, love art
Age 31, Male
Internet Programmer
United Kingdom
Joined on 11/3/05